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Reading and Writing Electronic Text: Homework #3
My goal for homework #3 was to combine both homeworks #1 and #2 into a set of reusable classes.
From the code of homework #1, I created a class, MarkovMutator, that mutates input text given a language model, and two child classes, MarkovCharacterMutator and MarkovTokenMutator, that use character...
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Ported to Unity
Over the weekend, I ported my game to Unity from C++11. I feel that Unity will let me iterate more quickly since it provides so much functionality. Scripting new objects will let me iterate more rapidly on level design, since it usually takes me about a week to...
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